Arnold Not Utilizing GPU

Arnold Not Utilizing GPU

dwoolf3
Observer Observer
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Message 1 of 4

Arnold Not Utilizing GPU

dwoolf3
Observer
Observer

Hello! When I try to render with Arnold GPU, the CPU utilization goes up to 96% while the GPU utilization only goes up to 2%. Is this standard behavior with the settings that are shown in the attachments?

 

Hardware Info:

CPU: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz 3.20 GHz

RAM: 16.0 GB

GPU: Nvida GeForce RTX 3080

 

Software Info:

-3DS Max 2023

-MaxtoA 5.6.5.2

-Windows 10

-GeFource Game Ready Driver 546.17

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Message 2 of 4

RGhost77
Advisor
Advisor

2023-12-04_09-48-23.png

Are you sure that you measure 3d utilization of GPU?
Try set big value of Camera AA (50) for long render and check utilization.

 

 


Royal Ghost | veda3d.com
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Message 3 of 4

Stephen.Blair
Community Manager
Community Manager

Don't use the Task Manager,  use GPU-Z

Also, check the Arnold log (set the verbosity to Info)



// Stephen Blair
// Arnold Renderer Support
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Message 4 of 4

dwoolf3
Observer
Observer

Thank you everyone for replying! After re-installing 3DS Max and MaxtoA it is now correctly utilizing my GPU.

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