Greetings to everyone,
Hope all of you out there are doing well!
Here is my problem. I have created a few procedural geometries and saved them as ASS files. Then I create a procedural object; click and drug on the viewport to create the Placeholder "cage"'; then I hit on the Path button to load any of the aforementioned geometries that I made. The geometry is loaded successfully and it is rendered as it should be.
However, the Placeholder "cage" (or box) does not alter its shape according to the limits of the loaded geometry - hence it remains a cube with the dimensions initially given when I dragged in order to create it.
Does anyone have a similar problem or any idea on how to fix this? It is of great importance because I have multiple geometries that must be neatly arrayed in the future.
Best,
Adam.
PS. Using 3ds max 2018 (however, I noticed that the same issue is caused in the 2019 version as well) and the latest version of Arnold.
Solved! Go to Solution.