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Low Poly Display
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03-09-2018
02:02 AM
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Hi,
already searched help and forum for this issue. I have a low poly model as fbx and obj. When imported into alias and diag shading they appear very different - obj is smoothened along edges whereas fbx model has sharp edges like desired. Is there a way to control this apperance in alias hardware shading and rendering.
Thanks for replying.
Best,
Andreas
