hardware shade geometic environment in Alias 2024

Andreas_Bergmann
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hardware shade geometic environment in Alias 2024

Andreas_Bergmann
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Advocate

Hi, Prior to 2023 you could move & scale the geometry environment (Dome/Cylinder) to the center of your scene. How is this working in 2024? For shader image texture mapping you have "show transforms" and "move texture" feature but these are missing for Geometric Environment mappings. Seems to be fixed to the origin!? Appreciate any reply.

Best, Andreas

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bob55
Autodesk
Autodesk
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You can open the object lister and make the gometric node visible and select it (named "Geometric_tform") and scale, move , or rotate.
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Andreas_Bergmann
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Hey Bob,

that's a perfect solution, didn't think of looking into object lister or sbd. Thanks!

 

Best, Andreas

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