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Curvature Evaluation shader Color Band and transparency settings

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Message 1 of 2
i.serov
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Curvature Evaluation shader Color Band and transparency settings

Please explain to me why a convex surface has a negative radius in the color ramp (Curvature Evaluation Diag Shader) and a concave surface has the opposite radius.
The screenshot was taken at the default setting. After installation 2025.

Also transparency settings after change diagnostic shading mode from Curvature Eval to any other mode keep transparency value from CurvEval settings and does not change it to a new one, according to the settings of the new shading mode.

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c3systems
in reply to: i.serov

Please ensure that both Geometric normals and Visual normals point outwards.

 

Hope it helps.

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