(Alias 2025)
Has the ability to copy attributes between shader parameters been removed?
As far as i can tell, two functions seem now to be missing from the Shader Editor.
1 - The ability to Ctrl Copy settings from parameters such as Color, Gloss, Eccentricity etc from one shader to another.
2 - The ability to save a texture, then load it into another parameter. ie. I setup a Bump Map texture, then i could save and load it into the Diffuse Color parameter.
Am i missing some hidden functionality, or did these options get removed?
Regards