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Copying attributes between Shader Parameters

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scampe
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Copying attributes between Shader Parameters

(Alias 2025)

 

Has the ability to copy attributes between shader parameters been removed?

 

As far as i can tell, two functions seem now to be missing from the Shader Editor.

 

1 - The ability to Ctrl Copy settings from parameters such as Color, Gloss, Eccentricity etc from one shader to another.

 

2 - The ability to save a texture, then load it into another parameter. ie. I setup a Bump Map texture, then i could save and load it into the Diffuse Color parameter.

 

Am i missing some hidden functionality, or did these options get removed?

 

Regards

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