When user select Clash in the list of clashes, the model window shows objects that intersect, with the view scale, angle and camera position set to see both objects in their entirety. In case one of the objects is very large in dimensions and the second object is small, finding the intersection becomes a big problem.
If, after selecting Clash, the view was oriented directly to the intersection, then it would greatly speed up the procedure of analyzing the problem and creating Issues.
As an example, image A, where according to the current display settings when Clash is selected, the view shows both objects in their entirety

As an example, image B, where according to the display settings I suggest when Clash is selected, the view shows the intersection directly. The degree of distance from the intersection point can be made customizable, so that the reverse problem does not occur when the magnification on the intersection point is too large and it is difficult to see where the intersection has occurred
