Is there any way to offset an texture on a part. I have made a texture of a custom PLC screen and applied it to the face of the PLC model. I was able to rotate it and scale it properly, but the upper left corner of my texture appear in the center of the part. I understand that it tiles the textures to fit, but I want to shift it about 50 pixels left and up? Should I create a new texture with the shifted bitmap, or is there a way to shif it in Inventor? I was going to try to put another part feature on the model and then supress it to trick IV, but I don't know where it begins the tileing process.
Thanks