Installation & Licensing

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New Member
Posts: 2
Registered: ‎08-21-2006
Message 1 of 3 (318 Views)

3ds Max Deployment without license

318 Views, 2 Replies
05-03-2011 03:27 PM

I'm attempting to create a 3ds max deployment for our renderfarm.   It will only let me create a deployment with a valid license.  I don't want to over-extend our subscription installation licenses on the farm. 


If I type in our subscription Serial and Key will it count them as installations or is the serial number exclusively for the creation of the deployment? I essentially just want to deploy a trial to all of our rendernodes. 

Alumni
Posts: 122
Registered: ‎09-08-2008
Message 2 of 3 (305 Views)

Re: 3ds Max Deployment without license

05-06-2011 09:04 AM in reply to: im.thatoneguy

Hi im.thatoneguy

 

  You can create a deployment with the serial number and product and it won't take a license or activation. If you have standalone licenses it won't activate until the user launches the application, you are simply adding the serial number and product key so already populated when they are installing. With network licenses it's simply pointing to the server and providing the serial nubmer/product key for them for their installation.

 

dwayne

 



Dwayne Poot
Support Specialist
Product Support
Autodesk, Inc.


Contributor
Posts: 18
Registered: ‎12-11-2008
Message 3 of 3 (251 Views)

Re: 3ds Max Deployment without license

08-19-2011 12:34 PM in reply to: Dwayne.Poot

Force activing on first launch is a very very bad policy. There needs to be control during deployment to ask before activating.

 

I have a render farm machine that now shares a license with my workstation (for 2011 and 2012), because I needed to launch to UI to work out some plugin configuration problems. So how do you install without needing a serial or be able to run it in trial mode to handle tool configuration as needed? How do I deactivate this machine?

 

-Eric

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