VRAY Gpu render

VRAY Gpu render

antoine_viala1
Explorer Explorer
1,039 Views
2 Replies
Message 1 of 3

VRAY Gpu render

antoine_viala1
Explorer
Explorer

Hello,
I just started using GPU rendering on 3dsmax. I have a size problem.
As you can see on the attached video, during the calculation of the light cache the colors, reflections and lights work very well but as soon as the rendering of the image begins, everything disappears and the image becomes flat and without relief.
Could someone enlighten me (it's the case to say).
Many thanks in advance,

 

https://drive.google.com/file/d/1dlZ...ew?usp=sharing

0 Likes
1,040 Views
2 Replies
Replies (2)
Message 2 of 3

RobH2
Advisor
Advisor

It's likely that GPU render does not support the transparency or kind of transparency the leaves use. Have you rendered a normal V-Ray render? And if you do and it looks right, then you'll know that GPU is not supporting your transparency. GPU renders don't support everything. Look here for more on that:  https://docs.chaos.com/display/VMAX/V-Ray+GPU+Supported+Features

 

 


Rob Holmes

EESignature

------------------------------------------------------------------------------------------------------------------------------------------
3ds Max (2023-2025), V-Ray 6.2, Ryzen 9 3950-X Processor, DDR 4 128MB, Gigabyte Aorus X570 Master motherboard, Sabrent Rocket NVMe 4.0 M.2 drives, NVidia RTX 4090, Space Pilot Pro, Windows 11 Pro x64, Tri-Monitor, Cintiq 13HD, Windows 11 x64
------------------------------------------------------------------------------------------------------------------------------------------
0 Likes
Message 3 of 3

kibrituss
Enthusiast
Enthusiast

images.jpg

 

it seams you are missing translucency map on your material editor.

check the leave material which must be looks like above picture. 

thus it will work ensure....

Sincerely

 

Huseyin Durak

Kibrit Creative Solutions

Cloud Render Farm

0 Likes