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I am trying to use a projection modifier with a cage to project a texture onto a high poly version of my object. However it is just not rendering correctly and I am not sure what I am doing wrong.
I followed the instructions in this tutorial and it works perfectly for my low poly model but not for the high poly model. I have made the cage bigger and made sure it is set to project onto the high poly object but it is not working.
Can anybody help me with this?