Texture bitmap scaling

Texture bitmap scaling

Anonymous
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Texture bitmap scaling

Anonymous
Not applicable
Hey!
Is there any way to scale my bitmaps to correct size. I’m working on a couch and I have texture maps from poliigon. I have UVW coordinates already applied to my editable polys. Problem is that I can’t find a way to scale the textures to correct size. I’ve tried the MapScaler modifier and it’s just giving me distorted bitmaps. I’m using Arnold renderer. Thanks.
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Message 2 of 2

madsd
Advisor
Advisor
Accepted solution

You can scale a bitmap with a UV Transform node.

 

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