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04-16-2018
01:26 PM
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Hey!
Is there any way to scale my bitmaps to correct size. I’m working on a couch and I have texture maps from poliigon. I have UVW coordinates already applied to my editable polys. Problem is that I can’t find a way to scale the textures to correct size. I’ve tried the MapScaler modifier and it’s just giving me distorted bitmaps. I’m using Arnold renderer. Thanks.
Is there any way to scale my bitmaps to correct size. I’m working on a couch and I have texture maps from poliigon. I have UVW coordinates already applied to my editable polys. Problem is that I can’t find a way to scale the textures to correct size. I’ve tried the MapScaler modifier and it’s just giving me distorted bitmaps. I’m using Arnold renderer. Thanks.
Solved! Go to Solution.