Like @3dtasarimokulu says. Use a V-Ray material. V-Ray will render a lot of different materials but it's generally best to use a 'VrayMtl.' Create one and then wire your texture maps into it and I think you'll be OK.
Rob Holmes

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3ds Max (2023-2025), V-Ray 6.2, Ryzen 9 3950-X Processor, DDR 4 128MB, Gigabyte Aorus X570 Master motherboard, Sabrent Rocket NVMe 4.0 M.2 drives, NVidia RTX 4090, Space Pilot Pro, Windows 11 Pro x64, Tri-Monitor, Cintiq 13HD, Windows 11 x64
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