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Soft Shadows in Arnold 2018

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Message 1 of 5
Anonymous
8345 Views, 4 Replies

Soft Shadows in Arnold 2018

Anonymous
Not applicable

Hi,

I'm just rendering this simple scene of a stack of business cards, and I was also doing some tests with the Arnold renderer in Max 2018. The problem is I can't work out how to get soft or diffused shadows using Arnold and the Arnold lights, is there a particular setting to make that happen?

The scene attached was rendered using area shadows and a direct light, but I get the light bleeding under the front of the stack of cards so it looks like its floating above the ground plane.

I'm not usually using 3dsmax for finished renders, so in the end I'll use whatever gives me the nicest look, so any suggestions would be great.

 

Lloyd

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Soft Shadows in Arnold 2018

Hi,

I'm just rendering this simple scene of a stack of business cards, and I was also doing some tests with the Arnold renderer in Max 2018. The problem is I can't work out how to get soft or diffused shadows using Arnold and the Arnold lights, is there a particular setting to make that happen?

The scene attached was rendered using area shadows and a direct light, but I get the light bleeding under the front of the stack of cards so it looks like its floating above the ground plane.

I'm not usually using 3dsmax for finished renders, so in the end I'll use whatever gives me the nicest look, so any suggestions would be great.

 

Lloyd

4 REPLIES 4
Message 2 of 5
rendermaster
in reply to: Anonymous

rendermaster
Advisor
Advisor
Accepted solution

- the shadow gap can be corrected by adjusting area shadow bias to zero

- soft shadow can be achieve by adding filler light opposite your main target light at low intensity and or try to adjust area light dimension

 

 


Ronel Katigbak Pabico

3D Generalist / Animator / Renderer/ Graphics Designer

Autodesk Student Ambassador Platinum
YouTube Channel l Linked l Facebook l Blogs

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- the shadow gap can be corrected by adjusting area shadow bias to zero

- soft shadow can be achieve by adding filler light opposite your main target light at low intensity and or try to adjust area light dimension

 

 


Ronel Katigbak Pabico

3D Generalist / Animator / Renderer/ Graphics Designer

Autodesk Student Ambassador Platinum
YouTube Channel l Linked l Facebook l Blogs

Message 3 of 5
Alfred.DeFlaminis
in reply to: Anonymous

Alfred.DeFlaminis
Alumni
Alumni
Accepted solution

Hello @Anonymous and welcome to the community,

 

Did the helpful post by @rendermaster solve this for you?  

 

I just wanted to add that if the Xform for those objects is way outside of 100% then it may also lead to shadow weirdness in any render engine.  If you right click on the scale tool on the main toolbar with a card selected, it should read 100 all the way down.  If it's up over a few thousand, weird things like this can also happen with some render engines and the best idea is to Reset the Xform.  Just something to be aware of. 

 

EDIT: Added Reset Xform link.


Best Regards,

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Hello @Anonymous and welcome to the community,

 

Did the helpful post by @rendermaster solve this for you?  

 

I just wanted to add that if the Xform for those objects is way outside of 100% then it may also lead to shadow weirdness in any render engine.  If you right click on the scale tool on the main toolbar with a card selected, it should read 100 all the way down.  If it's up over a few thousand, weird things like this can also happen with some render engines and the best idea is to Reset the Xform.  Just something to be aware of. 

 

EDIT: Added Reset Xform link.


Best Regards,

Message 4 of 5
Anonymous
in reply to: Alfred.DeFlaminis

Anonymous
Not applicable

Ok, thanks. That's helped a lot.

 

Lloyd

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Ok, thanks. That's helped a lot.

 

Lloyd

Message 5 of 5
Alfred.DeFlaminis
in reply to: Anonymous

Alfred.DeFlaminis
Alumni
Alumni

No problem at all @Anonymous.  Is this issue resolved for you now? If not, please let me know how I can help and I'll do whatever I can.  Or, if the super helpful post by @rendermaster or any other post helped solve this for you, please mark it as a solution so that the next person can be helped by it.  Thanks very much!

 

Best Regards,

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No problem at all @Anonymous.  Is this issue resolved for you now? If not, please let me know how I can help and I'll do whatever I can.  Or, if the super helpful post by @rendermaster or any other post helped solve this for you, please mark it as a solution so that the next person can be helped by it.  Thanks very much!

 

Best Regards,

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