Rendering splines without wireframe rendering?
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HI
Is it possible yet to render a scene made of splines as lines without making them into solid objects first?
I have models that are just illustrations made with thousands of lines that I want rendered as lines.
Currently I have to "enable in renderer" , making them all into solid object, and apply a flat material to them.
This takes ages even with scripting and slows everything down a lot.
Wireframe rendering makes the splines look like mesh snakes and not single lines.
Exactly the wrong effect.
Really I just need an Arnold material, or whatever, that renders all splines as lines but I cannot find one.
Im really surprised that 3dsmax hasn't always had this as a feature so Im hoping that Ive just missed something basic.
A way to allow splines to be rendered as wireframes without having to first make them into a non line based mesh.
thanks
moe