Hi forums!
I'm trying to give 1 character body model another bodies texture.
First i create a Second UV map (the texture i want to use) and project it front facing. then i select all the back facing polygons and detach and rotate and flip in the uv editor. Then i render to texture... But the lighting is off and it has artifacts.
Here's an image. Don't mind the arms i wont use them or the feet
Kind regards!