Render Error
Not applicable
12-09-2015
12:55 PM
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I'm using Autodesk Back burner to render a large job and I've noticed something strange with a texture. I'm using a multi-sub texture on an object and it renders perfectly on my local machine. However when the job is sent through backburner, only some of the machines hooked up to the render farm, render the texture correctly.
When a machine on the network can't find a texture to a missing path, etc. Backburner Manager always shows an error. This render is not showing any errors it's just not coming out like it's supposed to.
Image 1 is correct (rendered locally)
Image 2 is incorrect (rendered on Network)
Any suggestions?
Thanks.
Kris
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