Reflectivity maps and Reflections not rendering
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Not applicable
09-09-2020
05:27 PM
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Hello, I'm trying to get the hang of 3DS Max 2021, and the main snag I'm running into is that the maps assigned to the Reflectivity maps on physical materials isn't being rendered in the viewport OR the final render. If I go into the material settings and change the Reflections parameter to 1 instead of using a map, it will render in the viewport, but it still won't render in the final render. This happens with the ART, Arnold, and Scanline renderers. How do I fix this?
(For clarification, by "not rendering", I mean it renders as if the material has no reflection maps at all and/or has a Reflections value of 0)