Announcements
Due to scheduled maintenance, the Autodesk Community will be inaccessible from 10:00PM PDT on Oct 16th for approximately 1 hour. We appreciate your patience during this time.
Community
3ds Max Shading, Lighting and Rendering
Welcome to Autodesk’s 3ds Max Forums. Share your knowledge, ask questions, and explore popular 3ds Max materials topics.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

POSITION AOV not working in Nuke

0 REPLIES 0
Reply
Message 1 of 1
osukas
148 Views, 0 Replies

POSITION AOV not working in Nuke

I made a render with 3dsMax/Arnold, with the P AOV activated so can be modified in post. The pass isnt working for the compositor, so I made a tets with a friend who uses MAYA, rendering the same frame with the same pass, and the P AOV looks different. And using the image in MAYA works

 

Comparing the images,

R=R

G=B

B=negative G

 

I know that Z-up and Y-up are different between MAYA and 3dsMax, and I want to make my renders comatible with the other compositors workflow.

I can switch Z-Y in max? or I can edit the P AOV to make it compatible with how Maya exports it?

Tags (3)
Labels (1)
0 REPLIES 0

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Autodesk Design & Make Report