Message 1 of 7
noise map phase cycles
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Can someone verify that when using "phase" in a Noise texture and animate it from 0 to 10 over 100 frames you get 10 cycles that will show 10 pulsing patterns?
It looks as if the pattern comes an goes.
The attached file has a phase that runs from 0-130 hence the lesser number of cycles.
Is there a way to modify the noice pattern over time without these in the face cycles?