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Hey there!
I just downloaded 3DS Max (2018 version) and am learning with a tutorial.
I assigned the Renderer to Arnold and then when to Material Editor> Materials> General > Physical Material. I've been trying to text out a couple of different presets like wood, metal etc. Every single item I chose I get this message:
[MAXtoA]: This texture map is not supported, it will render black: varnished.wood (bump) (Mix).
This material is not supported: Material #27 (Standard). An approximation will be used.
[MAXtoA]: This texture map is not supported, it will render black: Map #4 (Noise).
[MAXtoA]: This texture map is not supported, it will render black: Map #3 (Noise).
[MAXtoA]: This texture map is not supported, it will render black: Map #5 (Noise).
[MAXtoA]: This texture map is not supported, it will render black: varnished.wood (bump) (Mix).
When I do a render preview it looks horrible and does not render out any texture.
Can someone tell me what I'm doing wrong? Thank you.
Solved! Go to Solution.