how to render a shaded wireframe in 3ds max

how to render a shaded wireframe in 3ds max

Anonymous
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how to render a shaded wireframe in 3ds max

Anonymous
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i want to render a shaded wireframe in 3ds max from a camera if i can use the viewport at a specified around 4k  and save 36 frames that will also work but i prefer a render

i tried quicksilver but the lines look cut at 8k res so thats a dead end

and i tried arnold but it can only render tries 

i want the wireframe to be on a grey colored version of my model (like in the viewport)

 

please help me 

 

willing to consider addons if they are free and support max 2020

if there is no way to render in max then a way to save my viewport frames at 4k will also work 

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Stephen.Blair
Community Manager
Community Manager
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@Anonymous wrote:

and i tried arnold but it can only render tries 

As of MAXtoA 2.3.33

 

Polygon meshes can now be exported as quads, instead of triangles. An option was added to the rendering options to switch between the two modes, quad exportation being the slower. 
When set to Auto, only objects with subdivision and/or displacement are exported as quads, producing the correct result when subdivided by Arnold.
-- https://docs.arnoldrenderer.com/x/lgzfB



// Stephen Blair
// Arnold Renderer Support
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