How to make a 360 degrees view / render

How to make a 360 degrees view / render

brendamat
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How to make a 360 degrees view / render

brendamat
Enthusiast
Enthusiast

Hi, I heard there is a plugin for doing 360 degrees views or renders. Could someone give some tips of which options do I have, is it very time consuming? Does it takes plenty of hours to render? I use Arnold now. 

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darawork
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Hi,

 

A quick google search found this: 


I use Corona render myself and find the panos generally render quite quickly, although we have a five node Distributed Rendering farm in-house here. It all depends on your hardware processing power, and the resolution you want to render out the panos at.

Once you learn simple pano renders, you should look into stereoscopic panos, as they are a lot more engaging to look at. Stereoscopic panos have depth of field because the render two slightly different images either side to side or over under. The images differ by an IPD distance offset (interpupillary distance). So this tricks your brain into thinking that both eyes are seeing the same image, but with added depth. 

https://tutorials.cgrecord.net/2017/04/render-with-arnolds-vr-camera-in-3ds.html
(Note: Max to A has been discontinued so ignore the bits about that, but the tutorial is still quite handy).

More tips here: https://docs.arnoldrenderer.com/display/A5AF3DSUG/VR+Camera

To piece it all together into something interactive you should take a look at something like:
https://www.3dvista.com/en/vr/


Enjoy 🙂

Darawork
AutoDesk User
Windows 11, 3DS Max 2026, Revit 2026, AutoCad 2026, Dell Precision 7875 nVidia - Quadro RTX4000 ATA - AMD Ryzen Threadripper PRO 7965WX 24-Cores - 128GB RAM

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