The VraySky map was creating ambient light in your scene, but that was lost when you replaced the map. But, there is a simple workaround!
Go to the V-Ray tab in the Render Setup dialog box. Near the bottom is a rollout called Environment. The options in here are overrides to the general settings. What you'll want to do is check the box next to GI environment and add the VraySky map into the map slot. This will use that map for your GI calculations but still show your other image as the background in your render.
You'll also see that there are other options in there, one of which I use quite often: Reflection/refraction environment. This one is great if you want to see clouds reflected in glass or water without using an HDRI image in your lighting calculations.
Chris Medeck
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