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05-21-2019
02:50 PM
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How do I get the ART Render to ignore the back face of my object in render? I've searched all over and haven't found much, maybe I'm not looking in the right places. See my two very simple setups: brand new scene, add a box, flip the front face and a plane. No materials applied. Everything else is default.
See the screenshots: a scanline render doesn't render the back sides of the faces, but the ART renderer does. What can I do to get the ART renderer to ignore the back faces? Thanks in advance.
Solved! Go to Solution.