Disable moving the Camera in Viewport

Disable moving the Camera in Viewport

sdeters
Advocate Advocate
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Disable moving the Camera in Viewport

sdeters
Advocate
Advocate

How do I disable moving the camera in the viewport when The viewport is set to this camera?

 

For Example I have two viewports, one set to perspective and one set to Camera 1.

 

Once in a great while I have the wrong viewport selected (Camera 1 Viewport) when I go to pan and rotate, this will rotate and move my camera.  I do not want this to happen.

 

Thanks

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Message 2 of 4

CAMedeck
Advisor
Advisor

I think we've all accidentally moved our camera by shifting the viewport it is set to... Very frustrating, but also easy to prevent.

 

Select your camera, and go to the Hierarchy tab in the Command Panel (next to the Modify tab).  At the top, click the Link Info button and at the top you'll see a number of checkboxes for Locks.  Check all the boxes for Move and Rotate, and that camera will stay put.  I also will do the same for the camera target, if applicable.

 

Just remember you've locked everything the next time you actually WANT to move the camera.  Forgetting that is almost as frustrating as the accidental move!

Chris Medeck
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Message 3 of 4

sdeters
Advocate
Advocate

Thanks.  I have tried to lock it down with the links.  I use a 3D connexion space pilot.  Everytime I touch that thing and I am in the viewport with the camera.  The camera goes wild.  Rotations especially.  Thanks for the help.

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Message 4 of 4

Anonymous
Not applicable

I have the same problem with viewport pan. It is solved when I lock the axis on camera and target but some of my cameras are moving on a path with constraints. When I accidentally pan, the keys that define the path movement percentage get all messed up. Is there a way to completely disable pan in a certain viewport ?