Defaults switcher doesn't revert to scanline mtls

Defaults switcher doesn't revert to scanline mtls

thor98_
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Defaults switcher doesn't revert to scanline mtls

thor98_
Advocate
Advocate

Hello,

 

I have installed Max 2021 with student license. Since I'm not going to use physical based rendering so much, but primarily scanline rendering, I have decided to use the "Defaults switcher" and set it to MAX.Legacy (under Customize menu).

 

It works well, except when loading .obj files into my scene, where it creates a physical based material instead of standard scanline. I'm wondering how I can set it to load Scanline materials instead.

Thor Nielsen

3D Generalist // 3ds Max user

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jon.bell
Alumni
Alumni

Hi Thornielsen,

 

Thanks for your question. Please note that even if you're not setting up PBR materials, the Scanline renderer will work fine with Physical Materials and almost any maps that the materials will use. (You don't really need to revert to Standard - Legacy materials.)

 

However, if you want to revert to Standard materials for this type of import/export workflow, can you try the following?

 

  1. Close 3ds Max.
  2. In Windows Explorer, navigate to your 3ds Max user preferences folder (usually, C:\users\username\AppData\Local\Autodesk\3dsmax\<versionnumber>\ENU.)
  3. Open the 3dsmax.ini file in a text editor, such as Notepad.
  4. Do a search for the following text:

[ExportPhysicalMaterial]
PhysicalMtlAsPhong=0
PhysicalMtlAsLambert=0

 

  1. Replace the 0 in the first entry to 1, so the text reads PhysicalMtlAsPhong=1.
  2. Resave the .ini file, then restart 3ds Max and test your .obj/fbx import/export settings again. Upon re-import, the .obj file should retain the Standard (Legacy) material settings.

Can you please test this and let me know if it works for you?



Jon A. Bell
Senior Technical Support Specialist, 3ds Max
Message 3 of 3

thor98_
Advocate
Advocate

Thanks for the response Jon.

 

I was not able to find any of the keywords in my 3dsMax.ini file unfortunately. Perhaps I'm missing out on something. Should I set my defaults switcher to something else than MAX.Legacy first, for it to show up in the config file?

Thor Nielsen

3D Generalist // 3ds Max user

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