Hi. I am testing the use of UDIMs.
I could find enough information on how to use UDIMs in max with Vray, but in my case I want to Bake to texture so I can export to UE.
When I render to texture with the UDIM option active, it only renders the first tile multiple times (when saving the images it gives different tile names, so that is ok, but the image is always the same from tile 1).
Am I doing anything wrong on the unwrap or bake settings, or is it a bug that exists since max 2021 (I say 2021 because I found similar posts with no solution to the issue).
Help appreciated.
Thank you.
