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Bake to texture UDIM

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Message 1 of 2
FilipecsRocha
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Bake to texture UDIM

Hi. I am testing the use of UDIMs.

I could find enough information on how to use UDIMs in max with Vray, but in my case I want to Bake to texture so I can export to UE.

When I render to texture with the UDIM option active, it only renders the first tile multiple times (when saving the images it gives different tile names, so that is ok, but the image is always the same from tile 1).

Am I doing anything wrong on the unwrap or bake settings, or is it a bug that exists since max 2021 (I say 2021 because I found similar posts with no solution to the issue).

Help appreciated.

 

Thank you.

udims.JPG

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Message 2 of 2

Hello, I have updated 3Dsmax to 2025 and am using Vray 7. I was having this issue also until I updated to the new versions. The Bake to texture settings you have are identical to mine except for the UV channel, I have 1 instead of 4, rendering 3 tiles (1001, 1002, 1003). I did a test with 512 size texture bakes and after one was complete, it automatically started the next UDIM. I was confused at first because the progress bar kept stating that 0 of 1 was rendering but I was able to get all 3 bakes on one send. Hope this helps. 

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