I am using this material "brushed aluminium " which I got from here
https://www.vray-materials.de/all_materials.php?mat=2696
This is what the sample render looks like
This is how the render is turning out to be.The wall doesn't have the metallic looks like the picture above.
Solved! Go to Solution.
Solved by Richard.Vivanco. Go to Solution.
Well the wall never will, it's a flat surface. Any reflective object gets most of it's appearance from the environment that it is reflecting. Curved surfaces have normals pointing in all directions so can reflect 360 degrees of environment. A flat surface like a wall has normals pointing in one direction so they will only reflect a very zoomed in portion of any environment or map. The flat wall will never look like the sample.
Although it's looks better but still not as much as in the sample pic.Any idea why ?
well may be you can adjust uvw map a bit to get desired results. or you can search the physical proprties of this material and that will be your standard parameter to expect and match the outcome.
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