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Any idea why the this material render is turning out like this ?

5 REPLIES 5
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Message 1 of 6
Anonymous
771 Views, 5 Replies

Any idea why the this material render is turning out like this ?

I am using this material "brushed aluminium " which I got from here 

https://www.vray-materials.de/all_materials.php?mat=2696

This is what the sample render looks like

 

Vray Sample.jpg

This is how the render is turning out to be.The wall doesn't have the metallic looks like the picture above.

1.jpg

 

5 REPLIES 5
Message 2 of 6
Richard.Vivanco
in reply to: Anonymous

The reflection need an appropiate environment to look fine.  Another reason in the shape of your wall, in smooth or round surfaces the reflection looks more intense.


Richard Vivanco V.
Arq. BIM Manager + Autodesk Certified Instructor
Website | Youtube | LinkedIn



EESignature

Message 3 of 6
Anonymous
in reply to: Anonymous

Well the wall never will, it's a flat surface. Any reflective object gets most of it's appearance from the environment that it is reflecting. Curved surfaces have normals pointing in all directions so can reflect 360 degrees of environment. A flat surface like a wall has normals pointing in one direction so they will only reflect a very zoomed in portion of any environment or map. The flat wall will never look like the sample.

Message 4 of 6
Anonymous
in reply to: Richard.Vivanco

Although it's looks better but still not as much as in the sample pic.Any idea why ?

k.jpg

Message 5 of 6
Anonymous
in reply to: Anonymous

well may be you can adjust uvw map a bit to get desired results. or you can search the physical proprties of this material and that will be your standard parameter to expect and match the outcome.

Message 6 of 6
Anonymous
in reply to: Anonymous

By uvw map you mean changing the the scale of materials maps ?

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