3dsMax2021 scene converter Vray to Arnold

3dsMax2021 scene converter Vray to Arnold

Anonymous
Not applicable
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Message 1 of 6

3dsMax2021 scene converter Vray to Arnold

Anonymous
Not applicable

I'm trying to convert a scene in 3dsmax 2021 from Vray5 to Arnold using the scene converter and the Vray to PBR for Arnold render.

 

The conversion doesn't solve the bitmaps.

 

My guess is that the new bitmap used in Vray 5 called Vray bitmap instead of Vray HDRI might be the issue.

 

Am I correct?

Is there any way around that issue to convert the scenes smoothly?

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Message 2 of 6

jon.bell
Alumni
Alumni

Hello,

 

Thanks for your question! I can check with our developers on this, but have you also posted this question to the Chaos Group's technical support forums for their feedback? Since V-Ray is their product, they may be able to get you an answer faster. Thanks!



Jon A. Bell
Senior Technical Support Specialist, 3ds Max
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Message 3 of 6

Anonymous
Not applicable

Well, I think VRAY is their product, but The scene converter is not their part. That part is in the 3dsMax part, as I am trying to convert a VRAY scene into Arnold. My intention is not to be dependent of VRAY anymore so....

On top of that I am using a trial version of VRAY, that means that I am not allowed to post in their forums.

Message 4 of 6

danny.austin
Advocate
Advocate

What was the result of your inquiries?

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Message 5 of 6

CiroCardoso3v
Advisor
Advisor

Have a look at Mads' Converter

 

https://www.masd.dk/arnoldconverter/

Lead Enviroment Artist @Axis Studios

Arnold Discord Server


Ciro Cardoso

EESignature

Message 6 of 6

danny.austin
Advocate
Advocate

Hi @jon.bell , I wonder if I could add something onto this?

The 3ds max 2022 scene converter does not appear to have a xxxxxx to USD preview mode. When I tired to create one, I was unable to add USD preview material to the list of converted materials. As USD implementation is still in development, perhaps this could be added. We are looking at replacing our entire asset pipeline with render agnostic materials. Capture.JPG

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