Hi
I am trying to configure Visual Studio 2017 to debug dotnet plugins I wrote for 3ds max 2020. On the documentation I followed the instructions to add the 3ds max symbols but didn't know how to add a "Hybrid" configuration for c# projects. Now, when I start 3ds max from visual studio, the application starts but crashes on startup leaving no hints regarding the error in the output console
I also made sure to set "Copy Local"for all references to False as indication in the troubleshooting section and in this github issue.
If I check the box "Enable native code debugging" the application makes it past the startup but seems to freeze when I invoke the File-Export menu. Unfortunately in that mode, it is not much help either.
Has anyone configured VS properly to debug dotnet plugins?