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Select polys and create triangles

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petecmartin
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Select polys and create triangles

Hi folks, 

I'm curious, is there a way, in maxscript, where if I select several polys on a mesh to then generate some simple triangular meshes to match the position and rotation of the selected polys?

 

The idea being that once the triangular meshes are created they get skinwrapped to the original mesh for surface tracking. 

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