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08-27-2017
01:10 AM
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Hello,
I am looking for a way to invert orientation constraints in Maxscript. I basically want my target object to rotate in the opposite direction as my source object. This is a sample of how I would do the normal constraint (without inverting)
s = Sphere pos:[20, 0, 0] b = Box pos:[-20, 0, 0] rotCtrl = Orientation_Constraint() rotCtrl.relative = true posCtrl.appendTarget b 100 s.rotation.controller = rotCtrl
Cheers!
Solved! Go to Solution.