How to invert orientation constraint?

How to invert orientation constraint?

Anonymous
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How to invert orientation constraint?

Anonymous
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Hello,

 

I am looking for a way to invert orientation constraints in Maxscript. I basically want my target object to rotate in the opposite direction as my source object. This is a sample of how I would do the normal constraint (without inverting)

 

 

s = Sphere pos:[20, 0, 0]
b = Box pos:[-20, 0, 0]
rotCtrl = Orientation_Constraint()
rotCtrl.relative = true
posCtrl.appendTarget b 100 
s.rotation.controller = rotCtrl

Cheers!

 

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Anonymous
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Found the solution here: http://forums.cgsociety.org/archive/index.php?t-1112634.html

This uses parameter wiring.

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