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Faster Triplanar Setup (maxScript)
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I would like to prepare a macroscript to address the issue described in this thread while waiting for an official implementation from Corona (Render Legion). Before I start asking implementation questions, does anyone have a script like this laying around that they would be willing to share?
I expect the script would:
1. Access a material with attached bitmaps
2. Insert a Corona Triplanar node to all bitmap attachments
3. Assign a bezier float controller to all Triplanar 'scale' parameters
It would be great to piggyback off some functionality for a script like this (ezMat for 3ds Max) to create an all-in-one texture / material import workflow.