Message 1 of 13
Creating bones using MaxPlus (Python)

Not applicable
09-22-2016
10:51 AM
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
I can't find a way to create bones using MaxPlus library in 3ds Max. I figure out how to create them using MaxScript (in Python) and using the new pymxs module but it seems that in MaxPlus there is no way to create them. Anyone can help me? Thank you 🙂