Weight Tables and Python

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My team is building character models while working from a sample file which has a skeleton already built and rigged to a character mesh.
We're simply building our geometry around this skeleton and using a "skin_wrap -> convert to skin" process to set up the initial vertex weights for our new geometry. Some of our models have geometry that falls beyond these envelops and need to have the vertecies weighted (or painted).
I wanted to make this a bit easier using Python scripting, but as I'm learning it can be a little challenging. The idea was to read the vertex weight table and script in a weight for any vertex that didn't have one, but I haven't had much luck in finding the vertex weight for a given bone and the only thing I can find for the weight table parameters are values that define window size, position, and which attributes are shown. Is it possible to do this in Python?