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Scripted Biped Mixer not updating?
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10-30-2008
10:44 PM
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So I have a simple max script that creates a biped and then drops some bip files into a Mixer track. I have not figured out how to force the biped to "update" with my modified mixer. If I select the biped and open the mixer GUI then the biped gets updated and my mixer track works, but if I don't open the mixer, the biped just stands there. I've looked through the docs a dozen times and I can't seem to find any sort of update command... Am I blind, or is there no way to script the update? I don't want to have to open the mixer GUI every time my script makes a biped.
Help?
Thanks -Ray
Help?
(
obj = biped.createNew 6.0 0.0
aMixer = obj.transform.controller.mixer
appendTrackgroup aMixer
aTrackGrp = getTrackGroup aMixer 1
aTrack = getTrack aTrackGrp 1
appendClip aTrack "c:\\Bip\\Jog01.bip" true 0
appendClip aTrack "c:\\Bip\\Jog01.bip" true 0
appendClip aTrack "c:\\Bip\\Jog01.bip" true 0
appendClip aTrack "c:\\Bip\\Jog01.bip" true 0
)
Thanks -Ray