Plugin Form, Viewport issues.

- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Hello communities,
I had developed a plugin with C# max SDK and Visual Studio (for Max 2013), everything work fine, except the fact that when my Form (floating form) is open there are some issues with view port display...
I mean : I cant see my selection square (when you click and drag to select), also when I select and move a node (manually) the viewport don't update immediately ... but when i close the Form the problem disappears and everithing back to normal...
(My plugin is passive it does not interact with Max, unless I ask him. Roughly it just: load selected node in a Datagrid when i clik on a add button and save selected when i click i click on another one. obviously the plugin did many others thing but it's the same kind of actions. No record or node creation etc... passive 😉 )
Like it mentioned in the Max SDK help I use a Form derived from a MaxForm. It seem to be ok because when I start my plugin I can see that the Form's icon is a 3dsmax icone not a DotNet icone...
Iam stuck, and .NET SDK help is so short.
May be some one have a lead to solve this issues?
Thank you very much!