Message 1 of 11
Need to translate position to wheel rotation
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
I have a bicycle that I've attached to a point. The point has a path constraint. I've wired the wheels x-rotation to the point's y-position. What expression can I write to translate the path's length to the radius of the wheel so it rotates at the correct speed? For simplicity, I've multiplied the 'Position' by an arbitrary trial-n-error number until it looks ok, but, it's not perfect. I'm using 'position*32' in my expression and it's pretty good, it's just not elegant.
Rob Holmes
3ds Max (2023-2025), V-Ray 6.2, Ryzen 9 3950-X Processor, DDR 4 128MB, Gigabyte Aorus X570 Master motherboard, Sabrent Rocket NVMe 4.0 M.2 drives, NVidia RTX 4090, Space Pilot Pro, Windows 11 Pro x64, Tri-Monitor, Cintiq 13HD, Windows 11 x64
------------------------------------------------------------------------------------------------------------------------------------------