Need a custom exporter

Need a custom exporter

Anonymous
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Need a custom exporter

Anonymous
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I am looking for someone to write a 3ds max exporter to save to my own format.

Here is a preliminary spec:
http://www.leadwerks.com/post/GameModelFormatSpecification.pdf

The idea is that you can load this straight into your engine, without any of the fiddling around that other formats require. I haven't got all the animation stuff down yet, but I am thinking about just having a set speed with one animation key per "tick", so the engine is always just performing an interpolation between two regularly-spaced keys (instead of animation keys with arbitrary placements).

This is a paid job.
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Anonymous
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You can contact David Lanier 3D at http://www.dl3d.com
It's a company providing custom plugins and 3D softwares development.
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