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Move Editable_Poly Vertex along its Normal

Move Editable_Poly Vertex along its Normal

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Contributor Contributor
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Message 1 of 5

Move Editable_Poly Vertex along its Normal

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Contributor
Contributor
Hello Community,

I am trying to move a vertice of an Editable Poly along its Normal.

I have already tried to use "in coordsys local move...", but Max does not understand, that I mean the local axis of the vertice. He takes the local object axis instead.

I am sure, for you it is a banal question. But I have tried a lot, that didn't work yet.

Kind regards
Arnim
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526 Views
4 Replies
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Message 2 of 5

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Contributor
Contributor
Hello again,

is this question too banal for you? Or is it more difficult than I have expected? Does no-one know how to move a vertice along its normal (wich probably is the averaged normal of all neighboring faces)?

Please help a desperate user 😉

Kind regards
Arnim
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Message 3 of 5

paulneale
Advisor
Advisor
Build a matrix from the normal and multiply it by the matrix of the object with the offset that you need.
Paul Neale

http://paulneale.com


Paul Neale




EESignature

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Message 4 of 5

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Contributor
Contributor
Hello Paul,

thank you for your answer. To be honest: I do not have the slightest clue, what you are talking about, but I'll find out.

Kind regards
Arnim
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Message 5 of 5

Anonymous
Not applicable
this is the exact question I has before. moving vertex along normal sometimes is a very powerful funtion which few people aware that. Paul is right, you have to dig into the Matrix things to resolve this. which I don't want to get headache of that now.
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