Message 1 of 12
MAXScript Custom Attribute problem
Not applicable
02-12-2009
07:23 PM
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
I'm wondering if anyone has seen this problem. I add a custom attribute to an object and save the file. Without closing max I re-open the file. All my custom attribute spinners read zero. When I query the parameters via maxscript I get all the correct values, so the attributes have in fact been preserved. if I try to change a spinner value I get the "attempt to access a deleted scene object" message. The custom attribute was created with #unique. Furthermore, if instead of re-opening the file in the same max session I completely close out of max and restart it, then when I open the file the parameters are indeed showing correctly in the spinners.
I know I'm missing something but I have no idea what it could be. Any help is appreciated.
I know I'm missing something but I have no idea what it could be. Any help is appreciated.