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Hi everybody.
I know its a long shot but i create a plugin for 3dsmax all part works perfectly and every object is on their places but Materials always showing in general material category and Category() function not work at all.
i tried many things and solutions but none of them work.
here is the line that should create a new category in the material editor :
virtual const TCHAR* Category() { return _T("Materials\\lux");}
work for all other categories but for materials, i know it probably a simple issue but not work for me.
i appreciate any kind of help.
Solved! Go to Solution.