Message 1 of 7
Lightest renderable scene nodes? (resource-wise)
Not applicable
09-09-2008
05:15 PM
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
I am making a maxscript to visualize some MRI data that I have.
Right now I turn every slice into colored boxes, but this is very heavy and memory intensive. (ignoring pixels under a threshold)
It's interesting though because i can voxelize it with a blob object (metaballs)
Anyway, it really chokes on 128x128 images, much less 512x512.
Right now I turn every slice into colored boxes, but this is very heavy and memory intensive. (ignoring pixels under a threshold)
It's interesting though because i can voxelize it with a blob object (metaballs)
Anyway, it really chokes on 128x128 images, much less 512x512.