Message 1 of 2
Importing Audio from File to Timeline
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
I'm building a Utility plugin that imports my custom files into the 3DS Max timeline. Currently I'm struggling to import the audio component. This is an audio file in the .wav format, stored on disk.
Is there a way to import this audio file onto the timeline directly, using C++, or alternatively, using MaxScript (executed through C++)?