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Import Edges as Faces?

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11-13-2012
01:12 PM
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fseek f 13348 #seek_set
for vertcounter = 1 to 60 do
(
vx = readBEfloat f
vy = readBEfloat f
vz = readBEfloat f
fas = readBEfloat f
append vertarray
)
fseek f 9532 #seek_set
for edgecounter = 1 to 158 do
(
sv = readBElong f
ev = readBElong f
fedge = readBElong f
redge = readBElong f
lsurf = readBElong f
rsurf = readBElong f
append edgearray
)
msh = mesh vertices:vertarray faces:facearray
This works for importing vertices, and If I set facearray to facearray in the edge loop it imports the edges as faces if viewed in wireframe.
Does anyone know how I can make faces from the edge array? fedge is the edge is next for a face every face is a triangle.
So the first face would be:
edge 0: sv = 0 ev = 1 and fedge = 1
edge 1: sv = 1 ev = 2 and fedge = 2
edge 2: sv = 2 ev = 3 and fedge = 0
3 loops in the edge counter.