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help with script evaluating
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hi
i made a simple script to turn on and off objects.visibility (for normal navigation in "orbit point of interest" mode)
but every time i restart max i need to evaluate it by myself before it begins to work
Please, help, what do i do wrong?
(
fn wiretoggler state =
(
for obj in objects do
(obj.visibility = state)
)
if state !=1 then
(
wiretoggler 0
viewport.SetShowEdgeFaces (true)
state=1
)
else
(
wiretoggler 1
state=0
)
)