Get current camera in rendereffect

Get current camera in rendereffect

Anonymous
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Get current camera in rendereffect

Anonymous
Not applicable
I'm coding a rendereffect that needs to know which camera node, if any, was used to render the frame. Right now I have a UI slot where you select the camera manually, but it would be nice to be able to make it automatic.

So, is there a way to get what the current render camera is? If so only to get what is selected in the rendering options dialog.
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digginc
Alumni
Alumni
<code>GetCOREInterface8&#40;&#41;-&gt;GetRendCamNode&#40;&#41;</code>

:-&#41;
Christopher Diggins, M&E SDK Specialist
For 3ds Max SDK questions also check out http://stackoverflow.com/questions/tagged/3dsmax
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