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Get all Material/texture nodes connected to certain Material or Texture
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I need a solution to get all material/texture nodes connected to the Output of certain Texture or Material.
Material class has methods getSubMtl and getSubTexmap which returns all materials and textured connected to material. But I wonder why it don't have a method for getting output connections.
For example I have a Bitmaptexture which is connected to diffuse slot of material1 and diffuse slot of material2. How I can get this material objects?..
