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Hello-
I have recently been working on exporting data from the molecular viewer Pymol into 3ds max. The data is saved as Vrml files in Pymol and imports fine into max. However, I have noticed that extra geometry is imported. For example, whenever there is a chemical bond, anywhere from 1-4 spheres are located at that bond in the imported file when only 1 is necessary. As you can imagine, this is blowing my polycount through the roof.
I have tried to figure out a way to prevent the extra spheres from being saved out of Pymol, but have been unable to find a solution. So far I have been going through and deleting the extra spheres by hand in order to get my polycount low enough for the eventual rigging and animation of my models.
I was wondering if anyone happens to know of a function or 3ds Max script that could fix the extra geometry problem for me and save me lots of time in the modeling component of my current project.
Solved! Go to Solution.
